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Vision Pro and the UI Paradigm Shift – Do We Need to Redesign Everything from Scratch?

Szymon Wnuk

Apr 16, 2025

Apple Vision Pro

New Technologies

VR

Mobile

Swift

Vision Pro and the UI Paradigm Shift – Do We Need to Redesign Everything from Scratch?

Szymon Wnuk

Apr 16, 2025

Apple Vision Pro

New Technologies

VR

Mobile

Swift

Vision Pro and the UI Paradigm Shift – Do We Need to Redesign Everything from Scratch?

Szymon Wnuk

Apr 16, 2025

Apple Vision Pro

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The release of Apple Vision Pro has sparked a wave of conversations about the future of user interfaces. With VisionOS and its spatial computing capabilities, we are stepping into an era where screens are no longer flat—and that changes everything.

Goodbye to Flat Design?

Traditional UI design has always been bound to the constraints of 2D screens—phones, tablets, and monitors. But Vision Pro brings in 3D interfaces, gestures, eye tracking, and spatial depth. This isn’t just an iteration—it’s a transformation.

Designers now have to think about:

  • Depth and layering in 3D space

  • Natural gesture-based interactions

  • Focus zones instead of clickable elements

  • Environmental context and lighting

Rethinking User Journeys

In a spatial UI, a button is no longer just something you tap—it's something you reach for. Modal windows, navigation menus, and even content presentation need to be reimagined to fit a world where the interface surrounds the user.

Designers need to ask:

  • How do users discover and interact with floating interfaces?

  • How does spatial layout affect cognitive load?

  • What UI patterns work best in an immersive 360° space?

New Design Rules for VisionOS

Apple has introduced its Human Interface Guidelines for VisionOS, which emphasize:

  • Immersion over interruption – avoid breaking user presence

  • Spatial anchors – place elements naturally within the user’s field of view

  • Comfort and clarity – keep interactions lightweight and intuitive

That means ditching dense UI elements and embracing minimalist, context-aware interactions that feel native to the user’s real environment.

Do We Start from Scratch?

Not entirely—but we must unlearn old habits. While certain design principles like hierarchy, contrast, and typography still apply, they need to be adapted for spatial thinking. In many ways, this is similar to the early days of mobile design—just with another dimension added.

The Future is Multimodal

What Vision Pro teaches us is that UI will no longer be screen-first. Interfaces will blend voice, gestures, gaze, and movement. Designing for this requires collaboration between developers, designers, and motion experts to create experiences that are both intuitive and futuristic.

Conclusion

The rise of Vision Pro and spatial UI is not just a new device—it’s a new design paradigm. Those who adapt early will lead the next generation of immersive experiences. And yes, in many ways, we will need to design everything from scratch—but with that comes massive opportunity.

#VisionPro #VisionOS #SpatialUI #UIDesign #UX2025 #AppleDesign #FutureOfUX #ImmersiveTech

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© 2025 Bereyziat Development, All rights reserved.

Be on top of your industry

© 2025 Bereyziat Development, All rights reserved.

Be on top of your industry

© 2025 Bereyziat Development, All rights reserved.